增加delayaction并且把during和childfsm分开,小修了一下框架。28377中什么也不做198,Down250,多击270不到
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f9ead27104
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dcde26a2f3
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@ -14,7 +14,7 @@ void resetBaseFSM(FSM *pFSM)
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{
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if (pFSM->privateVars.fcns.exitActionTable[pFSM->privateVars.curState] != NULL)
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pFSM->privateVars.fcns.exitActionTable[pFSM->privateVars.curState](pFSM);
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pFSM->privateVars.fcns.exitActionTable[pFSM->privateVars.curState](pFSM->data);
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pFSM->privateVars.curState = 0;
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}
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@ -22,31 +22,44 @@ void resetBaseFSM(FSM *pFSM)
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void stepBaseFSM(FSM *pFSM)
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{
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int index = pFSM->privateVars.curState * pFSM->privateVars.numEvent + pFSM->privateVars.curEvent;
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if (pFSM->privateVars.fcns.transitionTable[index] != NULL)
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{
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if (pFSM->privateVars.fcns.exitActionTable[pFSM->privateVars.curState] != NULL)
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pFSM->privateVars.fcns.exitActionTable[pFSM->privateVars.curState](pFSM);
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int curState = pFSM->privateVars.curState;
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int nextState;
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void *data = pFSM->data;
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FSMHandler *fcns = &pFSM->privateVars.fcns;
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pFSM->privateVars.curState = (*pFSM->privateVars.fcns.transitionTable[index])(pFSM);
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if (pFSM->privateVars.fcns.enterActionTable[pFSM->privateVars.curState] != NULL)
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pFSM->privateVars.fcns.enterActionTable[pFSM->privateVars.curState](pFSM);
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if(fcns->delayActionTable[curState] != NULL ){
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fcns->delayActionTable[curState](data);
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}
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else if(pFSM->privateVars.curState == 0){
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pFSM->privateVars.curState = pFSM->privateVars.defaultState;
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if (pFSM->privateVars.fcns.enterActionTable[pFSM->privateVars.curState] != NULL)
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pFSM->privateVars.fcns.enterActionTable[pFSM->privateVars.curState](pFSM);
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if (fcns->transitionTable[index] != NULL)
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{
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if (fcns->exitActionTable[curState] != NULL)
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fcns->exitActionTable[curState](data);
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nextState = (*fcns->transitionTable[index])(data, curState);
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if (fcns->enterActionTable[nextState] != NULL)
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fcns->enterActionTable[nextState](data);
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pFSM->privateVars.curState = nextState;
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}
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else if(curState == 0){
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nextState = pFSM->privateVars.defaultState;
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if (fcns->enterActionTable[nextState] != NULL)
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fcns->enterActionTable[nextState](data);
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pFSM->privateVars.curState = nextState;
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}
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else
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{
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if (pFSM->privateVars.fcns.duringActionTable[pFSM->privateVars.curState] != NULL)
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pFSM->privateVars.fcns.duringActionTable[pFSM->privateVars.curState](pFSM);
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if (fcns->duringActionTable[curState] != NULL)
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fcns->duringActionTable[curState](data);
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}
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}
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FSM* newBaseFSM(int numState, int numEvent, int defaultState){
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typedef void (*StateFuncPtr)(FSM* pFSM);
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typedef int (*TransitionFuncPtr)(FSM* pFSM);
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typedef void (*StateFuncPtr)(void *data);
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typedef void (*ChildFSMStepFuncPtr)(FSM **cFSM);
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typedef int (*TransitionFuncPtr)(void *data, int currentState);
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FSM *pFSM = calloc(1, sizeof(FSM));
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pFSM->privateVars.curEvent = 0;
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@ -56,9 +69,12 @@ FSM* newBaseFSM(int numState, int numEvent, int defaultState){
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pFSM->privateVars.numChild = 0;
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pFSM->privateVars.fcns.duringActionTable = calloc(numState, sizeof(StateFuncPtr));
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pFSM->privateVars.fcns.delayActionTable = calloc(numState, sizeof(StateFuncPtr));
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pFSM->privateVars.fcns.enterActionTable = calloc(numState, sizeof(StateFuncPtr));
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pFSM->privateVars.fcns.exitActionTable = calloc(numState, sizeof(StateFuncPtr));
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pFSM->privateVars.fcns.transitionTable = calloc(numState * numEvent, sizeof(TransitionFuncPtr));
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pFSM->privateVars.fcns.childFSMStepTable = calloc(numState * numEvent, sizeof(ChildFSMStepFuncPtr));
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FSMVtbl vtbl = {
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.reset = resetBaseFSM,
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@ -3,15 +3,20 @@
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#include "FSM_public.h"
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#define NDEBUG
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// #define FSM_LOG_ON
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#ifdef DSP28377
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#define NDEBUG
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#else
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#define FSM_LOG_ON
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#endif
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#ifdef FSM_LOG_ON
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#define FSM_LOG(...) printf(__VA_ARGS__)
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#else
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#define FSM_LOG(...) ((void)0)
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#endif
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#define delay delay
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#define during during
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#define enter enter
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#define exit exit
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@ -21,32 +26,36 @@
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#define index(state, event) (state*Count_Event + event)
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typedef struct _FSMHandler FSMHandler;
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typedef void (*Avoid_WARNING_void_FSM)(FSM *pFSM);
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typedef int (*Avoid_WARNING_int_FSM)(FSM *pFSM);
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typedef int (*Avoid_WARNING_int_data)(void *data);
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typedef void (*Avoid_WARNING_State_Fcns)(void *data);
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typedef int (*Avoid_WARNING_Transition_Handler)(void *data, int curState);
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typedef void (*Avoid_WARNING_Overrider_Fcns)(FSM *pFsm);
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typedef int (*Avoid_WARNING_SelectEvent)(void *data);
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typedef void (*Avoid_WARNING_void_fcns)(FSMHandler *fcns);
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#define addStateActionFcn(type, state) fcns->type##ActionTable[state] = (Avoid_WARNING_void_FSM)actionFcn(type, state)
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#define addTransitionHandler(state, event) fcns->transitionTable[index(state, event)] = (Avoid_WARNING_int_FSM)transitionHandler(event)
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#define addStateActionFcn(type, state) fcns->type##ActionTable[state] = (Avoid_WARNING_State_Fcns)actionFcn(type, state)
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#define addTransitionHandler(state, event) fcns->transitionTable[index(state, event)] = (Avoid_WARNING_Transition_Handler)transitionHandler(event)
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typedef struct _FSM FSM;
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typedef struct _FSMHandler{
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int (**transitionTable)(FSM *pFSM);
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void (**enterActionTable)(FSM *pFSM);
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void (**duringActionTable)(FSM *pFSM);
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void (**exitActionTable)(FSM *pFSM);
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int (**transitionTable)(void *data, int currentState);
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void (**enterActionTable)(void *data);
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void (**delayActionTable)(void *data);
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void (**duringActionTable)(void *data);
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void (**exitActionTable)(void *data);
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void (**childFSMStepTable)(FSM **cFSM);
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}FSMHandler;
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typedef struct _FSMPrivateVars
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{
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int curState;
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int defaultState; // Idle状态不能停留,必须指定一个初始状态
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int curEvent;
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int defaultState; // Idle状态不能停留,必须指定一个初始状态
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int numEvent;
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int numChild;
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FSM **childFSM;
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@ -64,14 +73,13 @@ typedef struct _FSM
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FMSPrivateVars privateVars;
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// protected
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void *data;
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} FSM;
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// protected, 子类能用, 外界用不了
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int getFSMCurState(FSM *pFSM);
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int getFSMCurEvent(FSM *pFSM);
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void constructFSM(FSM* pFSM);
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// 继承的函数
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@ -1,15 +1,15 @@
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#ifndef __FSM_PUBLIC_H_
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#define __FSM_PUBLIC_H_
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#define BASE_FSM(ptr) ((FSM *)(ptr))
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#define BASE_PTR (FSM *)
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// #define BASE_FSM(ptr) ((FSM *)(ptr))
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// #define BASE_PTR (FSM *)
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typedef struct _FSM FSM;
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typedef FSM * FSM_Ptr;
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#define SetEvent(FSM) setEvent((FSM_Ptr)FSM)
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#define Step(FSM) vptrFSM((FSM_Ptr)FSM)->step((FSM_Ptr)FSM)
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typedef struct _FSMHandler FSMHandler;
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// 这几个函数可认为是虚函数, 构造函数里不会初始化FSMVtbl, 必须由子类重新实现
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typedef struct _FSMVtbl {
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@ -22,7 +22,8 @@ typedef struct _FSMVtbl {
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}FSMVtbl;
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int getFSMCurState(FSM *pFSM);
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int getFSMCurEvent(FSM *pFSM);
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void setEvent(FSM* pFSM);
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void setChildNum(FSM *pFSM, int num);
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void registerChildFSM(FSM *parent, FSM *child, int index);
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@ -40,19 +40,19 @@ static void initData(TemplateFSM *pFSM){ // 必须重新实现
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}
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static void setupHandler(FSMHandler* fcns){ // 必须重新实现
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fcns->duringActionTable[E] = (Avoid_WARNING_void_FSM)actionFcn(during, E);
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fcns->duringActionTable[D] = (Avoid_WARNING_void_FSM)actionFcn(during, D);
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fcns->duringActionTable[E] = (Avoid_WARNING_State_Fcns)actionFcn(during, E);
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fcns->duringActionTable[D] = (Avoid_WARNING_State_Fcns)actionFcn(during, D);
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fcns->enterActionTable[D] = (Avoid_WARNING_void_FSM)actionFcn(enter, D);
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fcns->enterActionTable[E] = (Avoid_WARNING_void_FSM)actionFcn(enter, E);
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fcns->enterActionTable[D] = (Avoid_WARNING_State_Fcns)actionFcn(enter, D);
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fcns->enterActionTable[E] = (Avoid_WARNING_State_Fcns)actionFcn(enter, E);
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fcns->exitActionTable[D] = (Avoid_WARNING_void_FSM)D_exitAction;
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fcns->exitActionTable[E] = (Avoid_WARNING_void_FSM)E_exitAction;
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fcns->exitActionTable[D] = (Avoid_WARNING_State_Fcns)D_exitAction;
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fcns->exitActionTable[E] = (Avoid_WARNING_State_Fcns)E_exitAction;
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fcns->transitionTable[index(Idle, Idle2D)] = (Avoid_WARNING_int_FSM)transitionHandler(Idle2D);
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fcns->transitionTable[index(Idle, Idle2E)] = (Avoid_WARNING_int_FSM)transitionHandler(Idle2E);
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fcns->transitionTable[index(D, D2E)] = (Avoid_WARNING_int_FSM)transitionHandler(D2E);
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fcns->transitionTable[index(E, E2D)] = (Avoid_WARNING_int_FSM)transitionHandler(E2D);
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fcns->transitionTable[index(Idle, Idle2D)] = (Avoid_WARNING_Transition_Handler)transitionHandler(Idle2D);
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fcns->transitionTable[index(Idle, Idle2E)] = (Avoid_WARNING_Transition_Handler)transitionHandler(Idle2E);
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fcns->transitionTable[index(D, D2E)] = (Avoid_WARNING_Transition_Handler)transitionHandler(D2E);
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fcns->transitionTable[index(E, E2D)] = (Avoid_WARNING_Transition_Handler)transitionHandler(E2D);
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}
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/*
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@ -64,9 +64,9 @@ TemplateFSM *createTemplateFSM(){
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TemplateFSM *pFSM;
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pFSM = (TemplateFSM *)newBaseFSM(Count_State, Count_Event, DEFAULT_STATE);
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pFSM->base.vtbl.step = (Avoid_WARNING_void_FSM)step;
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pFSM->base.vtbl.step = (Avoid_WARNING_State_Fcns)step;
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pFSM->base.vtbl.selectEvent = (Avoid_WARNING_int_data)selectEvent;
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pFSM->base.vtbl.initData = (Avoid_WARNING_void_FSM)initData;
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pFSM->base.vtbl.initData = (Avoid_WARNING_State_Fcns)initData;
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pFSM->base.vtbl.setupHandler = (Avoid_WARNING_void_fcns)setupHandler;
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constructFSM((FSM_Ptr)pFSM);
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@ -28,7 +28,7 @@ static Event selectEvent(KeyFSMData *data){ // 必须重新实现
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static void step(KeyFSM* pFSM){
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printFSM(pFSM);
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stepBaseFSM(BASE_FSM(pFSM));
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stepBaseFSM((FSM_Ptr)pFSM);
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KeyFSMData * data = pFSM->base.data;
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@ -48,21 +48,15 @@ static void initData(KeyFSM *pFSM){ // 必须重新实现
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static void setupHandler(FSMHandler* fcns){ // 必须重新实现
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addStateActionFcn(enter, Waiting);
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addStateActionFcn(during, DownDebouncing);
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addStateActionFcn(exit, DownDebouncing);
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addStateActionFcn(during, Downing);
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addStateActionFcn(exit, Downing);
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addStateActionFcn(delay, Downing);
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addStateActionFcn(during, UpDebouncing);
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addStateActionFcn(exit, UpDebouncing);
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addStateActionFcn(during, Holding);
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addStateActionFcn(exit, Holding);
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addStateActionFcn(during, MultiDownWaiting);
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addStateActionFcn(exit, MultiDownWaiting);
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addStateActionFcn(during, MultiDowning);
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addStateActionFcn(exit, MultiDowning);
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addStateActionFcn(delay, MultiDowning);
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addStateActionFcn(during, HoldUpDebouncing);
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addStateActionFcn(exit, HoldUpDebouncing);
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addStateActionFcn(during, MultiDownDebouncing);
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addStateActionFcn(exit, MultiDownDebouncing);
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addTransitionHandler(Waiting, PhsicalDown);
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@ -91,9 +85,12 @@ KeyFSM *createKeyFSM(){
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KeyFSM *pFSM;
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pFSM = (KeyFSM *)newBaseFSM(Count_State, Count_Event, DEFAULT_STATE);
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pFSM->base.vtbl.step = (Avoid_WARNING_void_FSM)step;
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pFSM->base.vtbl.selectEvent = (Avoid_WARNING_int_data)selectEvent;
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pFSM->base.vtbl.initData = (Avoid_WARNING_void_FSM)initData;
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#ifndef DSP28377
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pFSM->base.vtbl.step = (Avoid_WARNING_Overrider_Fcns)step;
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#endif
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pFSM->base.vtbl.selectEvent = (Avoid_WARNING_SelectEvent)selectEvent;
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pFSM->base.vtbl.initData = (Avoid_WARNING_Overrider_Fcns)initData;
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pFSM->base.vtbl.setupHandler = (Avoid_WARNING_void_fcns)setupHandler;
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constructFSM((FSM_Ptr)pFSM);
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@ -37,117 +37,79 @@ typedef enum _State
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#define DEFAULT_STATE Waiting
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static void actionFcn(enter, Waiting)(KeyFSM *pFSM){
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KeyFSMData * data = pFSM->base.data;
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static void actionFcn(enter, Waiting)(KeyFSMData* data){
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data->out = Idle;
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data->countDelay = 0;
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data->countMultiDown = 0;
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}
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static void actionFcn(during, DownDebouncing)(KeyFSM *pFSM)
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static void actionFcn(during, DownDebouncing)(KeyFSMData* data)
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{
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KeyFSMData * data = pFSM->base.data;
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data->countDelay++;
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FSM_LOG(" during开启消抖 ");
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}
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static void actionFcn(exit, DownDebouncing)(KeyFSM *pFSM)
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static void actionFcn(delay, Downing)(KeyFSMData* data)
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{
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KeyFSMData * data = pFSM->base.data;
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data->countDelay = 0;
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data->out = Idle;
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}
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static void actionFcn(during, Downing)(KeyFSM *pFSM)
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static void actionFcn(during, Downing)(KeyFSMData* data)
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{
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KeyFSMData * data = pFSM->base.data;
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data->countDelay++;
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data->out = Idle;
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}
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static void actionFcn(exit, Downing)(KeyFSM *pFSM)
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{
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KeyFSMData * data = pFSM->base.data;
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data->countDelay = 0;
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data->out = Idle;
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}
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static void actionFcn(during, UpDebouncing)(KeyFSM *pFSM){
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KeyFSMData * data = pFSM->base.data;
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static void actionFcn(during, UpDebouncing)(KeyFSMData* data){
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data->countDelay++;
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FSM_LOG(" during松开消抖 ");
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}
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static void actionFcn(exit, UpDebouncing)(KeyFSM *pFSM){
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KeyFSMData * data = pFSM->base.data;
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data->countDelay = 0;
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}
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static void actionFcn(during, Holding)(KeyFSM *pFSM){
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KeyFSMData * data = pFSM->base.data;
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static void actionFcn(during, Holding)(KeyFSMData* data){
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data->out = Idle;
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data->countDelay++;
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if(data->countDelay == 2){
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data->out = Hold;
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data->countDelay = 0;
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}
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else{
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data->out = Idle;
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}
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}
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static void actionFcn(exit, Holding)(KeyFSM *pFSM){
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KeyFSMData * data = pFSM->base.data;
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data->countDelay = 0;
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static void actionFcn(exit, Holding)(KeyFSMData* data){
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data->out = Idle;
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}
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static void actionFcn(during, MultiDownWaiting)(KeyFSM *pFSM){
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KeyFSMData * data = pFSM->base.data;
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static void actionFcn(during, MultiDownWaiting)(KeyFSMData* data){
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data->countDelay++;
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FSM_LOG(" during多击等待 ");
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}
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static void actionFcn(exit, MultiDownWaiting)(KeyFSM *pFSM){
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KeyFSMData * data = pFSM->base.data;
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data->countDelay = 0;
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}
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static void actionFcn(during, MultiDowning)(KeyFSM *pFSM)
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static void actionFcn(delay, MultiDowning)(KeyFSMData* data)
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{
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KeyFSMData * data = pFSM->base.data;
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data->out = Idle;
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}
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static void actionFcn(exit, MultiDowning)(KeyFSM *pFSM){
|
||||
KeyFSMData * data = pFSM->base.data;
|
||||
data->out = Idle;
|
||||
}
|
||||
|
||||
static void actionFcn(during, HoldUpDebouncing)(KeyFSM *pFSM)
|
||||
static void actionFcn(during, HoldUpDebouncing)(KeyFSMData* data)
|
||||
{
|
||||
KeyFSMData * data = pFSM->base.data;
|
||||
data->countDelay++;
|
||||
}
|
||||
static void actionFcn(exit, HoldUpDebouncing)(KeyFSM *pFSM)
|
||||
{
|
||||
KeyFSMData * data = pFSM->base.data;
|
||||
data->countDelay = 0;
|
||||
}
|
||||
|
||||
static void actionFcn(during, MultiDownDebouncing)(KeyFSM *pFSM)
|
||||
|
||||
static void actionFcn(during, MultiDownDebouncing)(KeyFSMData* data)
|
||||
{
|
||||
KeyFSMData * data = pFSM->base.data;
|
||||
data->countDelay++;
|
||||
}
|
||||
static void actionFcn(exit, MultiDownDebouncing)(KeyFSM *pFSM)
|
||||
{
|
||||
KeyFSMData * data = pFSM->base.data;
|
||||
data->countDelay = 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -165,11 +127,12 @@ typedef enum _Event{
|
|||
Count_Event,
|
||||
}Event;
|
||||
|
||||
static State transitionHandler(PhsicalDown)(KeyFSM *pFSM)
|
||||
static State transitionHandler(PhsicalDown)(KeyFSMData* data, State curState)
|
||||
{
|
||||
FSM_LOG(" 物理按键按下 ");
|
||||
KeyFSMData * data = pFSM->base.data;
|
||||
switch (pFSM->base.privateVars.curState)
|
||||
data->countDelay = 0;
|
||||
|
||||
switch (curState)
|
||||
{
|
||||
case Waiting:
|
||||
return DownDebouncing;
|
||||
|
@ -194,11 +157,12 @@ static State transitionHandler(PhsicalDown)(KeyFSM *pFSM)
|
|||
}
|
||||
}
|
||||
|
||||
static State transitionHandler(PhsicalUp)(KeyFSM *pFSM)
|
||||
static State transitionHandler(PhsicalUp)(KeyFSMData* data, State curState)
|
||||
{
|
||||
FSM_LOG(" 物理按键松开 ");
|
||||
KeyFSMData * data = pFSM->base.data;
|
||||
switch (pFSM->base.privateVars.curState)
|
||||
data->countDelay = 0;
|
||||
|
||||
switch (curState)
|
||||
{
|
||||
case DownDebouncing:
|
||||
if(data->countMultiDown){
|
||||
|
@ -221,11 +185,11 @@ static State transitionHandler(PhsicalUp)(KeyFSM *pFSM)
|
|||
}
|
||||
}
|
||||
|
||||
static State transitionHandler(DelayCount3)(KeyFSM *pFSM){
|
||||
static State transitionHandler(DelayCount3)(KeyFSMData* data, State curState){
|
||||
FSM_LOG(" 延迟计数到3 ");
|
||||
KeyFSMData * data = pFSM->base.data;
|
||||
data->countDelay = 0;
|
||||
|
||||
switch (pFSM->base.privateVars.curState)
|
||||
switch (curState)
|
||||
{
|
||||
case DownDebouncing:
|
||||
data->out = Down;
|
||||
|
@ -269,9 +233,10 @@ static State transitionHandler(DelayCount3)(KeyFSM *pFSM){
|
|||
}
|
||||
|
||||
|
||||
static State transitionHandler(HoldCount4)(KeyFSM *pFSM){
|
||||
static State transitionHandler(HoldCount4)(KeyFSMData* data, State curState){
|
||||
FSM_LOG(" 计数到2进入长按模式 ");
|
||||
KeyFSMData * data = pFSM->base.data;
|
||||
data->countDelay = 0;
|
||||
|
||||
data->out = Hold;
|
||||
return Holding;
|
||||
}
|
||||
|
@ -302,7 +267,7 @@ const static char *eventStr[] = {
|
|||
"HoldCount4",
|
||||
};
|
||||
static void printFSM(KeyFSM* pFSM){
|
||||
KeyFSMData * data = pFSM->base.data;
|
||||
KeyFSMData* data = pFSM->base.data;
|
||||
FSM_LOG("KeyFSM: ");
|
||||
FSM_LOG("%d, 当前状态:%s, \t当前事件:%s \t转移:", data->countDelay, stateStr[getFSMCurState((FSM_Ptr)pFSM)], eventStr[getFSMCurEvent((FSM_Ptr)pFSM)]);
|
||||
}
|
||||
|
|
15
main.c
15
main.c
|
@ -19,6 +19,12 @@ KeyIn testin[NUM] = {
|
|||
pDown,pDown,pDown,pDown
|
||||
};
|
||||
|
||||
typedef void (*fcn)();
|
||||
|
||||
void printtest(){
|
||||
printf("fcn\n");
|
||||
}
|
||||
|
||||
|
||||
int main(){
|
||||
|
||||
|
@ -29,8 +35,9 @@ int main(){
|
|||
printf("第%d次: ",i+1);
|
||||
KeyFSMData* data = getData((FSM_Ptr)keyFSM);
|
||||
data->in = testin[i];
|
||||
setEvent((FSM_Ptr)keyFSM);
|
||||
vptrFSM((FSM_Ptr)keyFSM)->step((FSM_Ptr)keyFSM);
|
||||
|
||||
SetEvent(keyFSM);
|
||||
Step(keyFSM);
|
||||
|
||||
if(data->out){
|
||||
printf("\t\t\t\t%d", data->out);
|
||||
|
@ -41,7 +48,9 @@ int main(){
|
|||
}
|
||||
|
||||
|
||||
printf("hello world, 你好世界");
|
||||
printf("hello world, 你好世界\n");
|
||||
|
||||
fcn fcnptr = printtest;
|
||||
(fcnptr == NULL) ? : fcnptr();
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue