diff --git a/FSM_OOP/baseFSM/FSM_protected.h b/FSM_OOP/baseFSM/FSM_protected.h index 6bc72f8..d893684 100644 --- a/FSM_OOP/baseFSM/FSM_protected.h +++ b/FSM_OOP/baseFSM/FSM_protected.h @@ -3,9 +3,9 @@ #include "FSM_public.h" -#define during -#define enter -#define exit +#define during during +#define enter enter +#define exit exit #define transitionHandler(event) event##Handler #define actionFcn(action, state) state##_##action##Action @@ -17,6 +17,10 @@ typedef int (*Avoid_WARNING_int_FSM)(FSM *pFSM); typedef int (*Avoid_WARNING_int_data)(void *data); typedef void (*Avoid_WARNING_void_fcns)(FSMHandler *fcns); + +#define addStateActionFcn(type, state) fcns->type##ActionTable[state] = (Avoid_WARNING_void_FSM)actionFcn(type, state) +#define addTransitionHandler(state, event) fcns->transitionTable[index(state, event)] = (Avoid_WARNING_int_FSM)transitionHandler(event) + typedef struct _FSM FSM; typedef struct _FSMHandler{ diff --git a/FSM_OOP/usr/keyFSM.c b/FSM_OOP/usr/keyFSM.c index 476fe9e..20a892d 100644 --- a/FSM_OOP/usr/keyFSM.c +++ b/FSM_OOP/usr/keyFSM.c @@ -15,12 +15,6 @@ static Event selectEvent(KeyFSMData *data){ // 必须重新实现 } if(data->countDelay == 3){ - if(data->countMultiDown && data->lastState == MultiDownWaiting){ - return MultiDown; - } - if(data->lastState == Holding){ - return UpDebouncing2Waiting; - } return DelayCount3; } @@ -28,9 +22,6 @@ static Event selectEvent(KeyFSMData *data){ // 必须重新实现 return PhsicalUp; } else{ - if(data->lastState == Holding){ - return UpDebouncing2Holding; - } return PhsicalDown; } } @@ -41,7 +32,7 @@ static void step(KeyFSM* pFSM){ KeyFSMData * data = pFSM->base.data; - printf("\t信号:%d, 计数%d, 上次状态%s", data->out, data->countDelay, stateStr[data->lastState]); + printf("\t信号:%d, 计数%d ", data->out, data->countDelay); } static void initData(KeyFSM *pFSM){ // 必须重新实现 @@ -50,54 +41,38 @@ static void initData(KeyFSM *pFSM){ // 必须重新实现 data->countMultiDown = 0; data->in = Up; data->out = Idle; - data->lastState = 0; pFSM->base.data = data; } static void setupHandler(FSMHandler* fcns){ // 必须重新实现 - fcns->duringActionTable[Waiting] = (Avoid_WARNING_void_FSM)actionFcn(during, Waiting); - fcns->exitActionTable[Waiting] = (Avoid_WARNING_void_FSM)actionFcn(exit, Waiting); - - fcns->duringActionTable[DownDebouncing] = (Avoid_WARNING_void_FSM)actionFcn(during, DownDebouncing); - fcns->exitActionTable[DownDebouncing] = (Avoid_WARNING_void_FSM)actionFcn(exit, DownDebouncing); - - fcns->duringActionTable[Downing] = (Avoid_WARNING_void_FSM)actionFcn(during, Downing); - fcns->exitActionTable[Downing] = (Avoid_WARNING_void_FSM)actionFcn(exit, Downing); - - fcns->duringActionTable[UpDebouncing] = (Avoid_WARNING_void_FSM)actionFcn(during, UpDebouncing); - fcns->exitActionTable[UpDebouncing] = (Avoid_WARNING_void_FSM)actionFcn(exit, UpDebouncing); - - fcns->duringActionTable[Holding] = (Avoid_WARNING_void_FSM)actionFcn(during, Holding); - fcns->exitActionTable[Holding] = (Avoid_WARNING_void_FSM)actionFcn(exit, Holding); - - fcns->duringActionTable[MultiDownWaiting] = (Avoid_WARNING_void_FSM)actionFcn(during, MultiDownWaiting); - - fcns->duringActionTable[MultiDowning] = (Avoid_WARNING_void_FSM)actionFcn(during, MultiDowning); - fcns->exitActionTable[MultiDowning] = (Avoid_WARNING_void_FSM)actionFcn(during, MultiDowning); + addStateActionFcn(during, Waiting); + addStateActionFcn(exit, Waiting); + addStateActionFcn(during, DownDebouncing); + addStateActionFcn(during, Downing); + addStateActionFcn(exit, Downing); + addStateActionFcn(during, UpDebouncing); + addStateActionFcn(during, Holding); + addStateActionFcn(exit, Holding); + addStateActionFcn(during, MultiDownWaiting); + addStateActionFcn(during, MultiDowning); + addStateActionFcn(exit, MultiDowning); + addStateActionFcn(during, HoldUpDebouncing); - fcns->transitionTable[index(Waiting, PhsicalDown)] = (Avoid_WARNING_int_FSM)transitionHandler(PhsicalDown); - - fcns->transitionTable[index(DownDebouncing, PhsicalUp)] = (Avoid_WARNING_int_FSM)transitionHandler(PhsicalUp); - fcns->transitionTable[index(DownDebouncing, DelayCount3)] = (Avoid_WARNING_int_FSM)transitionHandler(DelayCount3); - fcns->transitionTable[index(DownDebouncing, MultiDown)] = (Avoid_WARNING_int_FSM)transitionHandler(MultiDown); - - fcns->transitionTable[index(Downing, PhsicalUp)] = (Avoid_WARNING_int_FSM)transitionHandler(PhsicalUp); - fcns->transitionTable[index(Downing, HoldCount4)] = (Avoid_WARNING_int_FSM)transitionHandler(HoldCount4); - - fcns->transitionTable[index(UpDebouncing, PhsicalDown)] = (Avoid_WARNING_int_FSM)transitionHandler(PhsicalDown); - fcns->transitionTable[index(UpDebouncing, DelayCount3)] = (Avoid_WARNING_int_FSM)transitionHandler(DelayCount3); - fcns->transitionTable[index(UpDebouncing, UpDebouncing2Holding)] = (Avoid_WARNING_int_FSM)transitionHandler(UpDebouncing2Holding); - fcns->transitionTable[index(UpDebouncing, UpDebouncing2Waiting)] = (Avoid_WARNING_int_FSM)transitionHandler(UpDebouncing2Waiting); - - fcns->transitionTable[index(Holding, PhsicalUp)] = (Avoid_WARNING_int_FSM)transitionHandler(PhsicalUp); - - fcns->transitionTable[index(MultiDownWaiting, PhsicalDown)] = (Avoid_WARNING_int_FSM)transitionHandler(PhsicalDown); - fcns->transitionTable[index(MultiDownWaiting, DelayCount3)] = (Avoid_WARNING_int_FSM)transitionHandler(DelayCount3); - - fcns->transitionTable[index(MultiDowning, PhsicalUp)] = (Avoid_WARNING_int_FSM)transitionHandler(PhsicalUp); - + addTransitionHandler(Waiting, PhsicalDown); + addTransitionHandler(DownDebouncing, PhsicalUp); + addTransitionHandler(DownDebouncing, DelayCount3); + addTransitionHandler(Downing, PhsicalUp); + addTransitionHandler(Downing, HoldCount4); + addTransitionHandler(UpDebouncing, PhsicalDown); + addTransitionHandler(UpDebouncing, DelayCount3); + addTransitionHandler(Holding, PhsicalUp); + addTransitionHandler(MultiDownWaiting, PhsicalDown); + addTransitionHandler(MultiDownWaiting, DelayCount3); + addTransitionHandler(MultiDowning, PhsicalUp); + addTransitionHandler(HoldUpDebouncing, PhsicalDown); + addTransitionHandler(HoldUpDebouncing, DelayCount3); } /* diff --git a/FSM_OOP/usr/keyFSM.h b/FSM_OOP/usr/keyFSM.h index 127a162..98fb596 100644 --- a/FSM_OOP/usr/keyFSM.h +++ b/FSM_OOP/usr/keyFSM.h @@ -22,7 +22,6 @@ typedef struct _keyFSMData int countMultiDown; KeyIn in; KeyOutSignal out; - int lastState; }KeyFSMData; typedef struct _KeyFSM KeyFSM; diff --git a/FSM_OOP/usr/keyFSM_private.h b/FSM_OOP/usr/keyFSM_private.h index 269b343..f973f3a 100644 --- a/FSM_OOP/usr/keyFSM_private.h +++ b/FSM_OOP/usr/keyFSM_private.h @@ -29,6 +29,7 @@ typedef enum _State UpDebouncing, MultiDownWaiting, MultiDowning, + HoldUpDebouncing, Count_State, } State; @@ -53,11 +54,6 @@ static void actionFcn(during, DownDebouncing)(KeyFSM *pFSM) printf(" during开启消抖 "); } -static void actionFcn(exit, DownDebouncing)(KeyFSM *pFSM){ - KeyFSMData * data = pFSM->base.data; - data->lastState = Idle_State; -} - static void actionFcn(during, Downing)(KeyFSM *pFSM) @@ -79,12 +75,6 @@ static void actionFcn(during, UpDebouncing)(KeyFSM *pFSM){ data->countDelay++; printf(" during松开消抖 "); } -static void actionFcn(exit, UpDebouncing)(KeyFSM *pFSM){ - KeyFSMData * data = pFSM->base.data; - data->lastState = Idle_State; -} - - static void actionFcn(during, Holding)(KeyFSM *pFSM){ @@ -124,6 +114,12 @@ static void actionFcn(exit, MultiDowning)(KeyFSM *pFSM){ data->out = Idle; } +static void actionFcn(during, HoldUpDebouncing)(KeyFSM *pFSM) +{ + KeyFSMData * data = pFSM->base.data; + data->countDelay++; +} + /* @@ -137,9 +133,6 @@ typedef enum _Event{ DelayCount3, HoldCount4, - MultiDown, - UpDebouncing2Holding, - UpDebouncing2Waiting, Count_Event, }Event; @@ -155,21 +148,18 @@ static State transitionHandler(PhsicalDown)(KeyFSM *pFSM) return DownDebouncing; case UpDebouncing: - if(data->countMultiDown){ + if(data->countMultiDown) return MultiDowning; - } - - if(data->lastState == Holding){ - data->lastState = Idle_State; - return Holding; - } else return Downing; + case HoldUpDebouncing: + return Holding; + case MultiDownWaiting: - data->lastState = MultiDownWaiting; return DownDebouncing; + default: printf("检查状态转移表设计,不应该到这里"); assert(0); @@ -193,8 +183,7 @@ static State transitionHandler(PhsicalUp)(KeyFSM *pFSM) case Downing: return UpDebouncing; case Holding: - data->lastState = Holding; - return UpDebouncing; + return HoldUpDebouncing; case MultiDowning: return UpDebouncing; @@ -230,6 +219,9 @@ static State transitionHandler(DelayCount3)(KeyFSM *pFSM){ data->countMultiDown = 0; return Waiting; + case HoldUpDebouncing: + return Waiting; + default: printf("检查状态转移表设计,不应该到这里"); assert(0); @@ -270,21 +262,7 @@ static State transitionHandler(MultiDown)(KeyFSM *pFSM){ return MultiDowning; } -static State transitionHandler(UpDebouncing2Holding)(KeyFSM *pFSM){ - printf(" 回到长按 "); - KeyFSMData * data = pFSM->base.data; - data->countDelay = 0; - data->out = Idle; - return Holding; -} -static State transitionHandler(UpDebouncing2Waiting)(KeyFSM *pFSM){ - printf(" 关闭消抖到等待 "); - KeyFSMData * data = pFSM->base.data; - data->countDelay = 0; - data->out = Idle; - return Waiting; -} /* @@ -299,6 +277,7 @@ const static char *stateStr[] = { "UpDebouncing", "MultiDownWaiting", "MultiDowning", + "HoldUpDebouncing", }; const static char *eventStr[] = { "Idle", @@ -306,9 +285,6 @@ const static char *eventStr[] = { "PhsicalUp", "DelayCount3", "HoldCount4", - "MultiDown", - "UpDebouncing2Holding", - "UpDebouncing2Waiting" }; static void printFSM(KeyFSM* pFSM){ printf("\tKeyFSM: ");