/** * @file FSM_private.h * @author 天神 (dalaoshi@stu.xjtu.edu.cn) * @brief 状态机框架的私有变量,只能在状态机框架内使用。 * @details 基类私有变量对子类和外界隐藏实现,通过指针进行访问。 * @version 2.1 * @date 2024-05-07 * * @copyright 天神创意无限公司 2024 * */ #ifndef __FSM_PRIVATE_H_ #define __FSM_PRIVATE_H_ #include #include "FSM_protected.h" typedef struct FSMHandler FSMHandler; typedef struct FSM FSM; typedef struct FSMSignals FSMSignals; /* -------------------------------------------------------------------------- */ /* private数据类型 */ /* -------------------------------------------------------------------------- */ /** * @brief * @deprecated 预装载器弃用 * */ typedef struct FSMDataLoader { void *shadowData; int isReady; int isOverflow; size_t size; }FSMDataLoader; /** * @brief 基类状态机的私有变量和函数,子类不可直接访问 * */ typedef struct FSMPrivateVars { int numState; /**< 状态数量 */ int defaultState; /**< Idle状态不能停留,必须指定一个初始状态 */ int curState; /**< 当前状态 */ int nextState; /**< nextState为Idle代表状态机不发生变化 */ int index; /**< 状态转移函数表对应的标号 */ FSMHandler fcns; /**< 状态函数表 */ // FSM *childFSM; /**< 限定只能有一个子状态机 */ FSM **childFSMTable; /**< 每个状态都可配置一个子状态机 */ FSMDataLoader preloader; /**< @deprecated 弃用 */ }FSMPrivateVars; static void empty_func(){ } /** * @brief 仅在FSM.c中调用,新建私有变量并分配空间 * * @param numState * @return FSMPrivateVars* */ FSMPrivateVars* newFMSPrivateVars(int numState){ typedef void (*StateFuncPtr)(void *); typedef void (*ChildFSMStepFuncPtr)(FSM **); typedef int (*TransitionFuncPtr)(void *, int *); typedef int (*SelectNextStateFcnPtr)(void *, FSMSignals *); FSMPrivateVars *privateVars = calloc(1, sizeof(FSMPrivateVars)); privateVars->numState = numState; privateVars->curState = 0; privateVars->nextState = 0; privateVars->childFSMTable = calloc(numState, sizeof(FSM)); privateVars->preloader.isReady = 0; privateVars->fcns.duringActionTable = calloc(numState, sizeof(StateFuncPtr)); privateVars->fcns.enterActionTable = calloc(numState, sizeof(StateFuncPtr)); privateVars->fcns.exitActionTable = calloc(numState, sizeof(StateFuncPtr)); for (int i = 0; i < numState; i++) { privateVars->fcns.duringActionTable[i] = empty_func; privateVars->fcns.enterActionTable[i] = empty_func; privateVars->fcns.exitActionTable[i] = empty_func; } // 包括默认状态 privateVars->fcns.selectNextState = calloc(numState+1, sizeof(SelectNextStateFcnPtr)); privateVars->fcns.transitionTable = calloc(numState * numState, sizeof(TransitionFuncPtr)); for (int i = 0; i < numState * numState; i++) { privateVars->fcns.transitionTable[i] = empty_func; } privateVars->fcns.transitionGeneralAction = calloc(1, sizeof(StateFuncPtr)); privateVars->fcns.transitionGeneralAction = empty_func; privateVars->fcns.childFSMStepTable = calloc(numState * numState, sizeof(ChildFSMStepFuncPtr)); return privateVars; } static int hasChildFSM(FSM *pFSM, int state){ return (pFSM->privateVars->childFSMTable[state] != NULL); } #endif