#include #include #include "FSM_protected.h" #include "keyFSM.h" #include "keyFSM_private.h" /* 重载函数,有些是纯虚的必须重新实现,有些可以不重新实现直接用父类的 */ static Event selectEvent(KeyFSMData *data){ // 必须重新实现 if(data->countDelay == 10){ return HoldCount4; } if(data->countDelay == 5){ return DelayCount3; } if(data->in == Up){ return PhsicalUp; } else{ return PhsicalDown; } } static void step(KeyFSM* pFSM){ printFSM(pFSM); stepBaseFSM(BASE_FSM(pFSM)); KeyFSMData * data = pFSM->base.data; FSM_LOG("\t信号:%d, 计数%d ", data->out, data->countDelay); } static void initData(KeyFSM *pFSM){ // 必须重新实现 KeyFSMData *data = (KeyFSMData *)malloc(sizeof(KeyFSMData)); data->countDelay = 0; data->countMultiDown = 0; data->in = Up; data->out = Idle; pFSM->base.data = data; } static void setupHandler(FSMHandler* fcns){ // 必须重新实现 addStateActionFcn(during, Waiting); addStateActionFcn(exit, Waiting); addStateActionFcn(during, DownDebouncing); addStateActionFcn(during, Downing); addStateActionFcn(exit, Downing); addStateActionFcn(during, UpDebouncing); addStateActionFcn(during, Holding); addStateActionFcn(exit, Holding); addStateActionFcn(during, MultiDownWaiting); addStateActionFcn(during, MultiDowning); addStateActionFcn(exit, MultiDowning); addStateActionFcn(during, HoldUpDebouncing); addTransitionHandler(Waiting, PhsicalDown); addTransitionHandler(DownDebouncing, PhsicalUp); addTransitionHandler(DownDebouncing, DelayCount3); addTransitionHandler(Downing, PhsicalUp); addTransitionHandler(Downing, HoldCount4); addTransitionHandler(UpDebouncing, PhsicalDown); addTransitionHandler(UpDebouncing, DelayCount3); addTransitionHandler(Holding, PhsicalUp); addTransitionHandler(MultiDownWaiting, PhsicalDown); addTransitionHandler(MultiDownWaiting, DelayCount3); addTransitionHandler(MultiDowning, PhsicalUp); addTransitionHandler(HoldUpDebouncing, PhsicalDown); addTransitionHandler(HoldUpDebouncing, DelayCount3); } /* 唯一外界调用的函数 */ KeyFSM *createKeyFSM(){ KeyFSM *pFSM; pFSM = (KeyFSM *)newBaseFSM(Count_State, Count_Event, DEFAULT_STATE); pFSM->base.vtbl.step = (Avoid_WARNING_void_FSM)step; pFSM->base.vtbl.selectEvent = (Avoid_WARNING_int_data)selectEvent; pFSM->base.vtbl.initData = (Avoid_WARNING_void_FSM)initData; pFSM->base.vtbl.setupHandler = (Avoid_WARNING_void_fcns)setupHandler; constructFSM((FSM_Ptr)pFSM); return pFSM; }